Auto Fighters
Watch two dummy guys duke it out in this auto battler! Each generated fighter will have personality traits that define their health, damage, speed, and their likelihood to attack or defend. However, while some of these traits improve their stats, others will have a negative effect! Will the slow but deadly fighter beat out the quick, but meek fighter? Watch and find out!
Controls:
- Navigate the menus with the mouse
Traits:
- Strong = has more health
- Aggressive = attacks more frequently
- Quick = faster movement
- Deadly = deals more damage
- Weak = has less health
- Defensive = attacks less frequently
- Slow = slower movement
- Meek = deals less damage
Status | Prototype |
Platforms | HTML5 |
Author | Womanwer |
Genre | Simulation, Fighting |
Made with | Unity |
Tags | Automation, Prototype |
Average session | A few minutes |
Inputs | Mouse |
Development log
- New update - Added customizationNov 03, 2023
Comments
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Neat but too slow to be entertaining
Nice Game!